Saturday, June 8, 2013

Marvel Heroes Art Dump

Hey guys! Long time no post. So here's a little collection of work I did for Gazillion's recent title "Marvel Heroes".

























Saturday, March 2, 2013

Current Tank HighPoly WIP

Another high poly study of a vehicle. I used various elements from concepts that I Frankensteined together. I'm having a lot of fun with this. Here are some WIP shots. Note that this isn't modeled to full resolution yet, it's just prepped for smoothing:

Accredited concept artists that influenced this study, before someone screams bloody murder ;)

Carlo Balassu (my main influence here): http://crashmess.blogspot.com/

Boogotti: http://www.polycount.com/forum/showthread.php?t=60979

Kemp Remillard: http://www.kempart.com/kawp/








Sunday, January 20, 2013

Another update on the dreadnought high poly mesh. Started to sketch out some of the ornamentation.

The organic parts are all still very rough as they will be treated in zbrush.









Sunday, December 16, 2012

What's been happening lately...

Alright, finally a new post in ages. I'm going to be updating this on a weekly basis as I only really have time to work on this during the weekends.

This my personal take on a Space Wolf Venerable dreadnought. Trying to only stick somewhat to the original design and create my own variant. It's also an excuse to practice some hard surface modeling.

Main Ref:
 First WIPs (high poly):