Hey guys! Long time no post. So here's a little collection of work I did for Gazillion's recent title "Marvel Heroes".
DeutschBag's Digital Arts
My name is Jan Wyss, I'm a digital artist from Germany, currently living in San Francisco where I work as a 3D Environment artist. This blog is mainly dedicated to WIPs. For my full portfolio, please visit my website: deutschbagart.com; Thanks for having a look!
Saturday, June 8, 2013
Saturday, March 2, 2013
Current Tank HighPoly WIP
Another high poly study of a vehicle. I used various elements from concepts that I Frankensteined together. I'm having a lot of fun with this. Here are some WIP shots. Note that this isn't modeled to full resolution yet, it's just prepped for smoothing:
Accredited concept artists that influenced this study, before someone screams bloody murder ;)
Carlo Balassu (my main influence here): http://crashmess.blogspot.com/
Boogotti: http://www.polycount.com/forum/showthread.php?t=60979
Kemp Remillard: http://www.kempart.com/kawp/
Accredited concept artists that influenced this study, before someone screams bloody murder ;)
Carlo Balassu (my main influence here): http://crashmess.blogspot.com/
Boogotti: http://www.polycount.com/forum/showthread.php?t=60979
Kemp Remillard: http://www.kempart.com/kawp/
Sunday, January 20, 2013
Wednesday, January 9, 2013
Sunday, January 6, 2013
Sunday, December 16, 2012
What's been happening lately...
Alright, finally a new post in ages. I'm going to be updating this on a
weekly basis as I only really have time to work on this during the
weekends.
This my personal take on a Space Wolf Venerable dreadnought. Trying to only stick somewhat to the original design and create my own variant. It's also an excuse to practice some hard surface modeling.
Main Ref:
First WIPs (high poly):
This my personal take on a Space Wolf Venerable dreadnought. Trying to only stick somewhat to the original design and create my own variant. It's also an excuse to practice some hard surface modeling.
Main Ref:
First WIPs (high poly):
Saturday, August 18, 2012
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