Another update on the dreadnought high poly mesh. Started to sketch out some of the ornamentation.
The organic parts are all still very rough as they will be treated in zbrush.
My name is Jan Wyss, I'm a digital artist from Germany, currently living in San Francisco where I work as a 3D Environment artist. This blog is mainly dedicated to WIPs. For my full portfolio, please visit my website: deutschbagart.com; Thanks for having a look!
Sunday, January 20, 2013
Wednesday, January 9, 2013
Sunday, January 6, 2013
Sunday, December 16, 2012
What's been happening lately...
Alright, finally a new post in ages. I'm going to be updating this on a
weekly basis as I only really have time to work on this during the
weekends.
This my personal take on a Space Wolf Venerable dreadnought. Trying to only stick somewhat to the original design and create my own variant. It's also an excuse to practice some hard surface modeling.
Main Ref:
First WIPs (high poly):
This my personal take on a Space Wolf Venerable dreadnought. Trying to only stick somewhat to the original design and create my own variant. It's also an excuse to practice some hard surface modeling.
Main Ref:
First WIPs (high poly):
Saturday, August 18, 2012
Friday, May 18, 2012
Tuesday, May 8, 2012
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