Feels good :)
High poly for a floor tile:
My name is Jan Wyss, I'm a digital artist from Germany, currently living in San Francisco where I work as a 3D Environment artist. This blog is mainly dedicated to WIPs. For my full portfolio, please visit my website: deutschbagart.com; Thanks for having a look!
Saturday, January 21, 2012
Sunday, January 15, 2012
Tuesday, January 10, 2012
Saturday, December 10, 2011
"Steel to Ashes" cover art
Finally done!
Vehicle models were modeled and textured by Josh Tyler (Rexxis), Kevin Ng (Ocquarian), and myself (Harban). Some environment textures we're provided by Phil Deem and Jeff Bodden to speed up the painting process and to stay consistent.
Thanks to everyone on the Steel to Ashes team!
Vehicle models were modeled and textured by Josh Tyler (Rexxis), Kevin Ng (Ocquarian), and myself (Harban). Some environment textures we're provided by Phil Deem and Jeff Bodden to speed up the painting process and to stay consistent.
Thanks to everyone on the Steel to Ashes team!
Monday, December 5, 2011
the new cover (WIP)
slowly coming along... one of those meticulous calculated promo paintings.
The Logo is just a placeholder of course
The Logo is just a placeholder of course
Tuesday, November 29, 2011
a few sketches
the third one was more of a test just to play around with a steambot brushset... those brushes are simply amazing
Sunday, November 27, 2011
another one of these? yes...
took way too long for what it was worth... I'll be painting interiors for next 12 million years.
Note to self: don't eyeball perspective, you are not Feng Zhu!
Note to self: don't eyeball perspective, you are not Feng Zhu!
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