My name is Jan Wyss, I'm a digital artist from Germany, currently living in San Francisco where I work as a 3D Environment artist. This blog is mainly dedicated to WIPs. For my full portfolio, please visit my website: deutschbagart.com; Thanks for having a look!
Monday, October 31, 2011
Saturday, October 29, 2011
Thursday, October 27, 2011
the preliminary Härbän
still needs ALOT of refinement, will definitely be done for the final version of the game. but deadlines are deadlines. rendered with 3point shader in max 2011
Monday, October 24, 2011
Thursday, October 20, 2011
Wednesday, October 19, 2011
Monday, October 10, 2011
preliminary sculpt
base sculpt for a digital painting. Alot of it is still really blobby because I figured it would be easier to fix those parts in the painting phase and I didn't want to spend too much time in Zbrush.
Thursday, October 6, 2011
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